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25 Fun Things about Dungeons & Dragons Ultimate Frisbee |
1. fireballs 2. spell: frisbee to lead 3. ogres (head-on collisions with your friends now become trivial) 4. weather alteration 5. full-armored knights 6. ...with steeds 7. results more interesting; king and queen of the land will oversee the game from the sidelines; the male of the winning team with the most goal catches will marry the princess; the losing team will be executed. 8. traps 9. dragons 10. firewall! 11. players with chaotic alignment don't have to follow the rules 12. if playing within a magical forest, the trees used as the goal lines will get up and move themselves forward or backward to help the more nature-oriented team (rangers, elves, etc.) 13. dwarves vs. hill giants 14. wand of "get frisbee down from the fucking gazebo / tree" 15. players with high dexterity rule the game 16. invisibility (cast on other team) 17. ring of speed 18. ring of catching 19. frisbee sometimes lands on dirt path in the way of travelers who kindly throw it back instead of busy road with cars who crunch it 20. gigantic battefield, two giant armies, one frisbee 21. the magical trees also bend out of the way when the frisbee is heading for them when it's the rangers/elves ball 22. create food and water spell allows for making all the kinds of gatorade frost anyone could possibly want 23. "reverse gravity" spell 24. monster summoning and the most fun thing about fantasy ultimate frisbee: 25. team that worships the local wind god always wins |